Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits. Anti-spam check. Do not fill this in!==Initial Expansion Phase== This phase is the most critical. The first thing you want to do is build cities and explore your island. You want lots of cities. The name of the game is to tie down as many squares of land as possible. When building a city, make sure that you don't overlap onto one of your other cities' territories. You can see which squares are being used by a city by clicking on it. The map of the city and the surrounding area contains that city's territory. Keeping this in mind, try to keep your cities fairly close together. The farther apart they are, the more difficult they are to defend and administer at this stage. '''Tip''': ''Try to build on horses or near fish''. Now that you have a city or two, you'll want to set the science rate as high as your government type will allow. Don't worry about the tax rate, since you won't be building any improvements to drain your cash; you'll be building settlers. Every city should be churning out settlers. The more settlers you make, the more cities you can have; the more cities you have, the faster you gain tech; the faster you gain tech, the faster you win. After you have built as many cities as your corner of the island will hold, turn the settlers to irrigating and building roads. (Note: If the food production in a city drops to +1 from supporting too many settlers, and you can't rearrange people to increase it, then switch them to building temples. Unless you make contact with another player, don't worry about building military units just yet.) ===Technological sub-phase=== All throughout this time, you have been gaining techs as fast as possible. What you should be shooting for is first "The Republic," then "Democracy," then "Railroad," and then "Industrialization." As soon as you get the republic, start a revolution and change over to a republican government. Cities operate much better under republics than they do under despotism. When you get democracy, you are equipped to go into the Second Expansion phase. This is accomplished by changing the government to a democracy, making all cities build temples, and setting the luxury rate to 100%. When you do this, all cities will immediately begin celebrating, and will grow at a rate of one person per turn as long as there is surplus food. When they've gotten big enough, set the luxury down to a reasonable level of 20-40%. This places you in the Second Expansion phase. The down-side to this is that setting luxury to 100% means that your science research will all but stop. After your cities have grown, and you put science back up to 50% or so, you will again gain techs, but at a slightly slower rate. If you have done some exploring, and are not immediately threatened by another player, it can be a good idea to keep science at maximum until techs start to take too long to generate. Summary: Please note that all contributions to the Freeciv are considered to be released under the CC-BY-SA Cancel Editing help (opens in new window) Retrieved from "https://freeciv.fandom.com/wiki/How_to_WIN!_(The_Remix)"