Чудеса - это специальные строения, которые могут быть закончены только одним игроком в течении игры. Чудо приносит преимущества той цивилизации, которая его построила. Ниже перечислены все чудеса в алфавитном порядке.
Имейте в виду, что ваша цивилизация должна лично достичь advance необходимых для постройки конкретного чуда, в то время как для того, что бы отменить благотворное действие чуда достаточно, что бы любая из цивилизаций достигла отменяющих advance.
Значок
Название
СтоимостьСодержание
ТребуетУстаревает от
Больше информации
A.Smith's Trading Co.
400
0
Economics
Ничего
City improvements which would normally have an upkeep of 1 are free of upkeep, for all your cities.
Apollo Program
600
0
Space Flight
Ничего
Entire map becomes visible for the player who owns it. It allows all players to start building spaceship parts (assuming they have researched the necessary technologies).
Колосс
100
0
Обработка бронзы
Полет
Each square around the city where this wonder is built that is already generating some trade produces one extra trade resource.
The discovery of Flight will make Colossus obsolete.
Обсерватория Коперника
200
0
Астрономия
Ничего
Boosts science production by 100% in the city where it is built.
Лекарство от рака
600
0
Генная Инженерия
Ничего
This stunning technological achievement makes one unhappy citizen content in all your cities.
Darwin's Voyage
300
0
Железная дорога
Ничего
Charles Darwin's voyage sparked the discovery of the evolution of the species, which inspired greater confidence in science. Gives two immediate technology advances.
Эйфелева башня
100
0
Паровой двигатель
Ничего
Your reputation and goodwill among other nations is increased while you possess this wonder. Reputation is recovered twice as fast as it would otherwise. NOTE: Reputation was removed from FreeCiv 2.1.
Великая библиотека
300
0
Грамотность
Электричество
The civilization which builds the Great Library gets every advance that at least two other civilizations have achieved.
The discovery of Electricity will make Great Library obsolete.
Великая стена
300
0
Masonry
Металлургия
Works as a City Wall in all your cities.
The discovery of Metallurgy will make Great Wall obsolete.
Висячие сады
200
0
Pottery
Железная дорога
Makes one content citizen happy in every city. Makes two extra content citizens happy in the city containing the Hanging Gardens (that is, a total of 3). In the unlikely event where there are no content citizens to get the effect of Hanging Gardens, the wonder applies to unhappy citizens (making them content instead).
The discovery of Railroad will make Hanging Gardens obsolete.
Hoover Dam
600
0
Электроника
Ничего
Works as if you had a Hydro Plant in every city. (This reduces pollution and increases the effects of Factories and Mfg. Plants.)
Колледж Исаака Ньютона
300
0
Теория гравитации
Ничего
Boosts science production by 100% in every city you control that has a University.
Собор И.С. Баха
400
0
Теология
Ничего
Делает двух несчастных горожан довольными в каждом городе.
King Richard's Crusade
150
0
Машиностроение
Robotics
Adds one extra shield resource on every square around the city where it is built.
The discovery of Robotics will make King Richard's Crusade obsolete.
Мастерская Леонардо
400
0
Invention
Automobile
Upgrades one obsolete unit per game turn.
The discovery of Automobile will make Leonardo's Workshop obsolete.
Маяк
200
0
Картография
Магнетизм
Gives all your sea units 1 additional movement point and eliminates the risk of losing Triremes on the high seas. Makes all your new sea units veterans (for all your cities).
Открытие Магнетизма отменяет действие Маяка.
Экспедиция Магеллана
400
0
Навигация
Ничего
Gives all your sea units 2 additional movement points.
Manhattan Project
600
0
Ядерное реакция
Ничего
Allows all players with knowledge of Rocketry to build Nuclear units.
Посольство Марко Поло
200
0
Торговля
Коммунизм
The player who owns it gets an embassy with all players.
The discovery of Communism will make Marco Polo's Embassy obsolete.
Michelangelo's Chapel
400
0
Монотеизм
Ничего
Counts as having a Cathedral in each of your cities. This makes 3 unhappy citizens content in each city. The discovery of Theology increases the effect of a Cathedral, making an additional unhappy citizen content. The discovery of Communism lessens the effect of a Cathedral, reducing by one the number of unhappy citizens made content.
Оракул
100
0
Мистицизм
Теология
Doubles the effect of Temples, in all your cities.
The discovery of Theology will make Oracle obsolete.
Пирамиды
200
0
Masonry
Ничего
Counts as having a Granary in every city.
SETI Program
600
0
Компьютеры
Ничего
Boosts science production in each city with a Research Lab by 100%.
Театр Шекспира
200
0
Медицина
Ничего
Makes all unhappy citizens content, in the city where it is located.
Статуя свободы
400
0
Демократия
Ничего
Allows you to choose any government, including those that have not yet been researched by your civilization, and without the transition period of Anarchy.
Sun Tzu's War Academy
300
0
Феодализм
Mobile Warfare
All your new ground units start at the first veteran level. The chance of a unit getting the next veteran level after a battle increases by half.
The discovery of Mobile Warfare will make Sun Tzu's War Academy obsolete.
ООН
600
0
Коммунизм
Ничего
All your units regain two extra hitpoints per turn.
Женское избирательное право
600
0
Индуастриализация
Ничего
Counts as a Police Station in every city. (That is, for each city, reduces unhappiness for military units outside the city by 2 under Democracy and 1 under Republic. This wonder has no effect under other governments.)
Freeciv версия 2.0.0-beta3 - стандартная система правил