Freeciv

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|'''Defend_Bonus'''
 
|'''Defend_Bonus'''
 
| align="left" |When a unit defends
 
| align="left" |When a unit defends
|Defending unit owner
+
|Unit owner
|Defended city (if present)
+
|City on the tile (if present)
|Target tile
+
|Unit tile
|Attacking unit type
+
|Unit type
 
| align="left" |Increases defensive bonuses of units. Any unit requirements on this effect will be applied to the _attacking_ unit. The defensive bonus is ignored by attackers with "IgWall" flag (up to 2.5). Attackers with "BadWallAttacker" flag will have their firepower set to 1.
 
| align="left" |Increases defensive bonuses of units. Any unit requirements on this effect will be applied to the _attacking_ unit. The defensive bonus is ignored by attackers with "IgWall" flag (up to 2.5). Attackers with "BadWallAttacker" flag will have their firepower set to 1.
 
|- valign="top" bgcolor="#e0f0f0"
 
|- valign="top" bgcolor="#e0f0f0"
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