| Explorer | |||||
|---|---|---|---|---|---|
| |||||
| Cost | |||||
| 30 | |||||
| Upkeep | |||||
| Shields | Food | Unhappy | |||
| 0 | 0 | 0 | |||
| Required technology | |||||
| Seafaring | |||||
| Obsoletes | Obsoleted by | ||||
| - | Partisan | ||||
| Hitpoints | Movement | Attack | |||
| 10 | 1 | 0 | |||
| Firepower | Vision range | Defense | |||
| 1 | 2 | 1 | |||
| Capacity | Fuel | ||||
| 0 | 0 | ||||
- May be disbanded in a city to recover 50% of the production cost.
- May fortify, granting a 50% defensive bonus.
- May pillage to destroy infrastructure from tiles.
- Ignores terrain effects (treats all squares as roads).
- Ignores zones of control.
- A non-military unit (cannot attack; no martial law).
- May become veteran through training or combat.
Explorers are very useful for mapping unknown territory.
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