Fighter | |||||
---|---|---|---|---|---|
![]() | |||||
Cost | |||||
60 | |||||
Upkeep | |||||
Shields | Food | Unhappy | |||
1 | 0 | 0 | |||
Required technology | |||||
Flight | |||||
Obsoletes | Obsoleted by | ||||
- | Stealth Fighter | ||||
Hitpoints | Movement | Attack | |||
20 | 10 | 4 | |||
Firepower | Vision range | Defense | |||
2 | 8 | 3 | |||
Capacity | Fuel | ||||
0 | 1 |
- May be disbanded in a city to recover 50% of the production cost.
- Can attack enemy air units.
- May become veteran through training or combat.
- Unit has to be in a city, or on a Carrier after 1 turn.
- Cannot capture enemy city
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Trivia[]
- The Fighter model is based on the North American P-51 Mustang.