Hotkeys and Mouse Actions for Freeciv-web games are below.
⌃ = ctrl. ⇧ = shift. ⌥ = alt. ⊞ = Windows key
Mac only:
- alt is option⌥
- ⊞ is command ⌘
mod-key | KEY | UNIT ORDERS | |
---|---|---|---|
TAB ⭾ | set a GOTO-waypoint on this tile (same as G)
(requires being in goto mode first: see G below) | ||
A | Auto-worker improve terrain using AI* | ||
⇧ | A | Activate Cargo on selected Transport(s)
(selects all cargo units) | |
⇧ | B | Board Cargo on Transport | |
B | Build city or add Settler to city. | ||
<hover over city |
B | Buy product in city under mouse cursor
☞ Build City has priority if Settler selected | |
C | Center map on focused unit | ||
⇧ | C | Select same type of units on same continent (or sea.) | |
⌃ | C | City Labels on/off | |
⌃⇧ | C | Cycle City Display mode (info shown on map cities) | |
⌥⇧ | C | Canal Connect - all tiles in GOTO path sequentially | |
D | Do - select a command for the unit. ** | ||
⇧ | D |
| |
⌃ | D | Dive Deep | |
⇧ | E | build Airbase, Radar Tower, or Watchtower | |
F | Fortify unit (takes effect on NEXT turn)
| ||
⇧ | F | build Fort
build Fortress build Castle build Bunker build Buoy (if on water) | |
G | Go to - send unit to a tile (SPACE=cancel) | ||
G | set a GOTO-waypoint on this tile (same as TAB ⭾ )
(requires being in goto mode first: see G above) | ||
⇧ | G | delayed Go to - send unit to destination at Turn Change | |
⌃⌥ | G | Go And... - send unit to a tile, do selected action (+SHIFT = delay to Turn Change) | |
H | change Home City to current city | ||
⇧ | H | make a Hideout | |
I |
| ||
⇧ | I | Vigil - auto-attack units who move adjacent (also, CTRL-V )
| |
⌥⇧ | I | Irrigate Connect - all tiles in GOTO path sequentially | |
J | No orders = unit stops requesting Orders for 1 turn | ||
⇧ | J | Cancel orders - clear existing orders | |
K | next unit of same Kind
(wait; advance to next unit of same kind in the queue awaiting orders) | ||
L | Load selected Unit(s) onto Transport
Load selected Transport(s) with Units on tile. | ||
⇧ | L | Airlift unit | |
⌃ | L | Show Airlift Counter in city labels | |
M |
| ||
⌥⇧ | M | Mine Connect - all tiles in GOTO path sequentially | |
N | Clean Nuclear Fallout | ||
⇧ | N | Build Naval Base | |
⇧ | N | Select Go To target to Nuke | |
⇧ | O | Convert unit | |
O | Transform terrain | ||
P |
| ||
⌃ | P | Patrol (Repeat path, stop and report seen enemies) - use SHIFT to delay until TC. | |
⇧ | P | Pillage - destroy tile improvements | |
⌥⇧ | P | Pillage Path - all tiles in GOTO path sequentially | |
Q | Build Quay | ||
⇧ | Q | (if no units selected) Select entire Queue of units awaiting orders
(if units are selected) Unselect units who already have orders | |
R |
build Road-type:
| ||
⇧ | R | Revolution | |
⌥⇧ | R | Road Connect - all tiles in GOTO path sequentially | |
S | Sentry - wake when healed or if other units come near. | ||
T | Unload selected Transport(s) | ||
⇧ | T | Deboard selected Unit(s) from Transport | |
⌥⇧ | T | Tax Rates | |
U | Upgrade unit - pay to upgrade unit | ||
⌃⇧ | U | Unit Help - get documentation on a selected unit. | |
V | Select ALL units on same tile | ||
⇧ | V | Select ALL units of SAME TYPE on tile. | |
⌥ | V | Select ALL units NOT this TYPE on tile. | |
⌃ | V | Vigil - auto-attack units who move adjacent (also, SHIFT-I )
| |
W | Wait - Procrastinate orders, go to next unit. | ||
⇧ | W | build Watchtower | |
⇧ | X | Select ALL units of SAME TYPE GLOBALLY. | |
X | Auto-Explore | ||
ESC | Exit "Go To" / Drag-Select / Map Drag modes | ||
⇧ | < | Return focus to last unit.
(also numpad-5 "center cursor key") | |
⇧ | > | Find next dormant unit | |
SPACEBAR | De-select Unit(s) + Cancel Go-To pathfinding | ||
⇧ | SPACEBAR | Re-focus to previous map position | |
⌃⌥ | SPACEBAR | Paste into chat a smartlink to tile or unit under cursor | |
⇧ | ENTER | Turn Done | |
⇧ | \ | Next Music Track (skip current) | |
input | ... | ... | MOUSE CONTROLS |
right-click |
Center Map on tile | ||
right-click |
Unit Orders Menu (context pop-up menu of all legal Orders) | ||
click |
| ||
⊞ |
click |
Read documentation on ⊞-clicked item.
| |
⌃ ⇧ |
click |
Select tile to be worked by city, on main map.
(Assumes ⇧ shift-W mode is active) | |
⌃⌥ |
right-click |
Paste into chat a smartlink to tile or unit under cursor | |
right-click |
drag |
Select all units in boxed area | |
⌥ click |
drag |
Select all units in boxed area | |
middle-click |
Get tile/city/unit info .. (also see line below) | ||
⌥ |
right-click |
Get tile/city/unit info .. (same as middle click) | |
double-tap tile |
Get tile/city/unit info (Mobile Only - same as middle click) | ||
double-tap unit |
drag |
Double tap unit then drag it to the new tile to move to.
(requires PREFS > User Interface > [x] Goto Dragging) | |
⇧ |
click |
| |
double-tap map |
drag |
Drag map view to new position. Release to stop.
(requires PREFS > User Interface > [x] Map Dragging) | |
⇧ |
right-click |
Copy city's current production (or unit on map) to clipboard. | |
⌃⇧ |
right-click |
Paste clipboard into city's current production target. | |
⌃R |
<hover over city |
Set City Rally Point. (+SHIFT=permanent, +ALT=do action on arrival) | |
input | ... | ... | CITIES LIST |
<hover over city name |
Display Super Panel for Buildings present in city | ||
<click building |
Change production to selected improvement
(City is the one whose name was most recently hovered) | ||
<⌃ click buildingg |
☑ Select / De-select cities that have this Building | ||
<⇧ click buildingg |
Highlight ON/OFF cities that have this Building | ||
<right-click building |
Sell Building in city (if it has it.)Buy Building in city (if it does not have it.)
Add to Worklist in city (if city can't buy it.) | ||
SPACE | De-select, un-highlight cities | ||
input | ... | ... | CITY INSPECTOR |
production screen | |||
double-click |
Add production selection to City Worklist (same as ⇧ shift-click below) | ||
⇧ |
click |
Add production selection to City Worklist (same as double-click above) | |
⌥ |
click |
Change current production to clicked choice | |
⌥⇧ |
click |
Insert production selection to top of City Worklist | |
click |
Remove current production; move worklist up. | ||
main view | |||
⌃ or ⌥ or ⌘ |
click specialist |
Cycle through primary 3 specialists (exclude other types)
(no mod-key = cycle through all types) | |
⇧ |
click specialist |
Change all specialists of this type | |
tab navigation | |||
SPACE | Flip: Main View ↔ Production View | ||
↑ or M or V | Main View | ||
↓ or D | Production View (Queue) | ||
G | City Governor | ||
T or R | Trade Routes View | ||
O | city Options | ||
← | Previous View | ||
→ | Next View | ||
P | Previous City | ||
N | Next City | ||
mod-key |
KEY |
NAVIGATION CONTROL: | |
ESC | Exit Full-Screen | ||
W | Close Window ... Cancel ... Return to Map Tab. | ||
⌃⌥ | D | Disconnect (passive disconnected viewing mode) | |
⌃ | E | Emoji selector | |
game tabs | |||
⌥ | C | City Tabs (also, F4) | |
⌥ | E | Empire Tab (Units, Econ, Management) | |
⌥ | G | Government Tab | |
⌥ | N | Nations Tab (Players) | |
⌥ | T | Tech Tab (Research) | |
⌥ | P | Prefs Tab (Options) | |
⌥ | H | Help Tab | |
mod-key |
KEY |
BORDER DISPLAY KEYS: | |
⌃ | B | Borders display flags | |
⌥ | B | Borders display as tricolor (use all three national colors) | |
⌥⇧ | B | Animated borders (for temporary visibility assistance) | |
⌃⇧ | B | Minimap: national colors (toggle between 1st, 2nd, 3rd, and diplomatic relations view). | |
mod-key |
KEY |
INTERFACE CONTROL: | |
⌥ | F | Filter console messages by type | |
⇧ | ENTER | End turn. Begin TC. | |
⌥⇧ | F | Focus lock - always keep active unit centered on map | |
⇧ | M | Show unit moves left percentage on map | |
⌃ | M | Show City Mood on map | |
⌃⌥ | P | Highlight Polluted Tiles on map | |
⌥ | R | Show all city Rally Points on map | |
⇧ shift | W | Show city's tile production on map | |
⌥ | W | War Calculator | |
⌥ | X | Toggle Chalkboard (User Map Notes) {Click, ⇧ shift-Click, ⌃ ctrl-Click, and Alt-Click record put user note-marks on the map} | |
DEL | Erase Chalkboard | ||
⌃ | A | Auto-attack ON/OFF | |
⌃⌥ | B | Toggle DJ mood between normal and battle music. | |
⌃ | G | Map Grid on/off | |
⇧ | S | change Stack Display Mode (how to show multiple units on tile) | |
⌃ | S | Save Game | |
⌥ | S | Fullscreen Mode (also F11, also in PREFS) | |
⌃⌥ | T | Show Trade Route lines on Map (Windows, Mac) | |
⌃⇧ | T | Show Trade Route lines on Map (Linux) | |
⌃ | U | Console Report - Citizens unhappy about military units | |
' | Focus on Chat input area. (Restores if minimized) | ||
mod-key |
KEY |
VIRTUAL NUMPAD for users without 8 arrow keys: | |
⌥ | U | ↖ Move up-left (isometric WEST) | |
⌥ | I | ↑ Move up (isometric NORTHWEST) | |
⌥ | O | ↗ Move up-right (isometric NORTH) | |
⌥ | J | ← Move left (isometric SOUTHWEST) | |
⌥ | L | → Move right (isometric NORTHEAST) | |
⌥ | M | ↙ Move down-left (isometric SOUTH) | |
⌥ | , | ↓ Move down (isometric SOUTHEAST) | |
⌥ | . | ↘ Move down-right (isometric EAST) | |
mod-key |
KEY |
ADMIN | |
⌃⇧ | E | toggle error log messages | |
⌃ | H | show network/device/connection debug info | |
⌥ | Q | show redraw time benchmark | |
⌃⌥⇧ | S | turn off supercow click-guard |