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Forums: Index > Development > Direct effects of techs

I am playing around with rulesets. I have som direct effect of techs, for example pottery decreases plague risk and food waste (with pottery, you can boil food). But with help on tech I don't see those effects. Is this not implemented, or do I miss something?  95.112.165.9 17:00, January 10, 2013 (UTC)

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