Dear community,
I am new to freeciv and I would like to know if there is a way to avoid loosing my groups of unit in case of simple AI attacks. I lost 3 phalanx and 4 catapults fortified in a forrest from a single attack of an AI archer. I think this is quite unbalanced, or I haven't get the war strategy yet.
I hope to start a constructive discussion.
Yary
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Yary,
I have to agree. Having discovered "edit mode", I started cheating to investigate more in detail what was happening and what I was doing wrong.
On the various experiments, I attacked a (admittedly fortified with city walls) musketeer with tanks. It took me three tanks to kill it.
The whole thing was WAY off, but I also produced graphical evidence the AI is cheating with the research tree.
MaxDZ8
- Yary complains about losing groups, but he's told us about only one encounter. He may not have realised that only one unit would respond to the archers attack - same as in the official Civ games and in C-evo. Archers could have been veteran or stronger, which would have attack strength of at least 4.5, against his strongest phalanx (basic defensive strength 2), which might not have been a veteran and could therefore have had a defensive strength, even fortified in a forest, less than, or not much more than, the attack and therefore having a sporting chance of losing. My advice - don't put all your eggs in one basket. Keep one or two catapults with each phalanx and keep the groups separate, and if an Archer approaches, shoot it. -- Robin Patterson (Talk) 08:28, July 31, 2011 (UTC)
- I hope MazDZ8 learns to type or paste ordinary text in a wiki text box, rather than paragraphs of code, which make the edit box hard to read! There are no "tanks" in the standard game, so I can't comment for certain on how the numbers might have helped that musketeer, but his defensive strength would have been at least 13.5 if I understand the rules correctly, and if the "tank" was an Armor its attack strength might have been only 10, clearly not likely to win most of the time. -- Robin Patterson (Talk) 08:28, July 31, 2011 (UTC)