FANDOM


Forums: Index > Development > Using Stereoscopy with SDL


Hi there,

I'm trying to create a window with SDL that supports OpenGL Stereo, but I don't find the parametter to activate it. In a usual implementation(only OGL), i only activate the flag PFD_STEREO and all runs correctly... Anyone know how to do it with SDL¿?

Thanks for all and sorry for my poor english.

Tekkai.

Community content is available under CC-BY-SA unless otherwise noted.