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Forums: Index > Development > Using Stereoscopy with SDL


Hi there,

I'm trying to create a window with SDL that supports OpenGL Stereo, but I don't find the parametter to activate it. In a usual implementation(only OGL), i only activate the flag PFD_STEREO and all runs correctly... Anyone know how to do it with SDL¿?

Thanks for all and sorry for my poor english.

Tekkai.

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