Forums: Index > Development > Using Stereoscopy with SDL
Hi there,
I'm trying to create a window with SDL that supports OpenGL Stereo, but I don't find the parametter to activate it. In a usual implementation(only OGL), i only activate the flag PFD_STEREO and all runs correctly... Anyone know how to do it with SDL¿?
Thanks for all and sorry for my poor english.
Tekkai.