Hotkeys and MouseActions for Freeciv-web games are below.
Freeciv-Web Hotkeys and Mouse Commands
order icon
modkey
KEY
COMMAND
A
Auto-worker improve terrain using AI*
B
Buildcity or add Settler to city.
C
Center map on focused unit
shift
C
Select same type of units on same continent(or sea.)
ctrl
C
City Labels on/off
D
Do - select a command for the unit. **
shift
D
Disband unit (recycle into city production).
shift
E
build Airbase
F
Fortify unit (takes effect on NEXT turn).
shift
F
build Fortress (makes a Buoy if on water)
G
Go to - send unit to a tile (ESC=cancel)
H
change Home City to current city
I
Irrigate terrain
Build Farmland
Chop Forest
J
No orders = unit stops requesting Orders for 1 turn
shift
J
Cancel orders - clear existing orders
L
Load unit onto Transport (must be on same tile)
shift
L
Airlift unit
ctrl
L
Show Airlift Counter in city labels
M
Mine (on Hills/Mountains)
Plant Forest (on Grass/Plains/Swamp/Jungle)
Make Oil Well(on Desert)
Make Swamp(on Forest)
O
Transform terrain
N
Clean Nuclear Fallout
shift
N
Select Go To target to Nuke
P
clean Pollution(Worker types)
Paradrop (Paratroopers)
shift
P
Pillage - destroy tile improvements
R
buildRoad-type:
road
railroad
maglev ***
canal ***
well ***
shift
R
Revolution
S
Sentry - wake when healed or if other units come near.
T
Unload Transport
shift
T
Tax Rates
U
Upgrade unit - pay to upgrade unit
shift
U
Select/Show all cargo units on transport
V
Select ALL units on same tile
shift
V
Select ALL units of SAME TYPE on tile.
alt
V
Select ALL units NOT this TYPE on tile.
W
Wait - Procrastinate orders, go to next unit.
shift
X
Select ALL units of SAME TYPE GLOBALLY.
X
Auto-Explore
ESC
Exit "Go To" / Drag-Select / Map Drag modes
shift
<
Return focus to last unit
SPACEBAR
De-select Unit(s) + Cancel Go-To pathfinding
shift
SPACEBAR
Re-focus to previous map position
shift
ENTER
Turn Done
right-click tile
Center Map on tile
right-click unit
Unit Orders Menu(context pop-up menu of all legal Orders)
click unit
Select Unit
Unit Orders Menu (can set to 1 or 2 clicks in PREFS)
shift
click
Select all units on this tile
Add all unitson tile to current selection
Add unit from Units Panel to selection
Change all specialists of this type (City Screen)
ctrloraltor⌘
click
Cycle through primary specialists (City Screen)
right-click
drag
Select all units in boxed area - allows issuing orders to multiple units.
middle-click tile
Gettile/city/unit info .. (also see line below)
alt
right-click
Gettile/city/unit info .. (same as middle click)
double-tap unit
drag
Double tap unit then drag it to the new tile to move to.
double-tap map
drag
Drag map view to new position. Release to stop.
ctrl
double-click
Change current production to highlighted production selection. (City Screen),(⌘+double-click on Mac)
double-click
Add production selectiontoCityWorklist(City Screen)
double-tap tile
Get tile/city/unit info(Mobile Only)
SPECIAL CONTEXT KEYS:
F1
Map Tab ...(see also 'W')
F2
Government Tab
F3
Nations Tab (Players)
alt
C
City Tabs (also, F4)
F6
Tech Tab (Research)
F11
Prefs Tab (Options)
F12
Docs Tab (Help)
W
Close pop-up dialog
Return to Map from any other window or tab
ctrl
G
Map Grid on/off
ctrl
S
SaveGame
alt
S
Fullscreen Mode (also F11, also in PREFS)
VIRTUAL NUMPAD for users without 8 arrow keys:
alt
U
↖ Move up-left (isometric WEST)
alt
I
↑ Move up (isometric NORTHWEST)
alt
O
↗ Move up-right (isometric NORTH)
alt
J
← Move left (isometric SOUTHWEST)
alt
L
→ Move right (isometric NORTHEAST)
alt
M
↙ Move down-left (isometric SOUTH)
alt
,
↓ Move down (isometric SOUTHEAST)
alt
.
↘ Move down-right (isometric EAST)
* - Puts the AI in control of a worker's tile improvements. This is not recommended unless you are active in a game but forced to be idle for some turns.
** - Do provides generic access to legal unit commands, including some options that may be inaccessible by hot-keys or standard menus. For example, "Help Build Wonder" for a Caravan that is already in a city but would use all its movement points by exiting.
*** - Rare "road types" such as Canal or River are more easily accessed by the orders buttons or context menu. Some clients require hitting D to change "Extra Target" before giving the R command. (Canals, Rivers, and MagLevs are not in all rulesets, and require special technologies)