Hotkeys and MouseActions for Freeciv-web games are below.
Freeciv-Web Hotkeys and Mouse Commands
order icon
modkey
KEY
COMMAND
A
Auto-worker improve terrain using AI*
B
Buildcity or add Settler to city.
hover
over city
B
Buy product in city under mouse cursor
☞ Build City has priority if Settler selected
C
Center map on focused unit
shift
C
Select same type of units on same continent(or sea.)
ctrl
C
City Labels on/off
D
Do - select a command for the unit. **
shift
D
Disband unit (recycle into city production).
shift
E
build Airbase
F
Fortify unit (takes effect on NEXT turn).
shift
F
build Fortress (makes a Buoy if on water)
G
Go to - send unit to a tile (ESC=cancel)
H
change Home City to current city
I
Irrigate terrain
Build Farmland
Chop Forest
J
No orders = unit stops requesting Orders for 1 turn
shift
J
Cancel orders - clear existing orders
L
Load unit onto Transport (must be on same tile)
shift
L
Airlift unit
ctrl
L
Show Airlift Counter in city labels
M
Mine (on Hills/Mountains)
Plant Forest (on Grass/Plains/Swamp/Jungle)
Make Oil Well(on Desert)
Make Swamp(on Forest)
O
Transform terrain
N
Clean Nuclear Fallout
shift
N
Select Go To target to Nuke
P
clean Pollution(Worker types)
Paradrop (Paratroopers)
shift
P
Pillage - destroy tile improvements
R
buildRoad-type:
road
railroad
maglev ***
canal ***
well ***
shift
R
Revolution
S
Sentry - wake when healed or if other units come near.
T
Unload Transport
shift
T
Tax Rates
U
Upgrade unit - pay to upgrade unit
shift
U
Select/Show all cargo units on transport
V
Select ALL units on same tile
shift
V
Select ALL units of SAME TYPE on tile.
alt
V
Select ALL units NOT this TYPE on tile.
W
Wait - Procrastinate orders, go to next unit.
shift
X
Select ALL units of SAME TYPE GLOBALLY.
X
Auto-Explore
ESC
Exit "Go To" / Drag-Select / Map Drag modes
shift
<
Return focus to last unit.
(also numpad-5 "center cursor key")
shift
>
Find next dormant unit
SPACEBAR
De-select Unit(s) + Cancel Go-To pathfinding
shift
SPACEBAR
Re-focus to previous map position
ctrl-alt
SPACEBAR
Paste into chat a smartlink to tile or unit under cursor
shift
ENTER
Turn Done
MOUSE CONTROLS
right-click tile
Center Map on tile
right-click unit
Unit Orders Menu(context pop-up menu of all legal Orders)
click unit
Select Unit
Unit Orders Menu (can set to 1 or 2 clicks in PREFS)
ctrl
-shift
click tile on map
Selecttile to be worked by city, on main map.
(Assumes shift-W mode is active)
ctrl-alt
right-click tile or unit
Paste into chat a smartlink to tile or unit under cursor
right-click
drag
Select all units in boxed area
ALT click
drag
Select all units in boxed area
middle-click tile
Gettile/city/unit info .. (also see line below)
alt
right-click
Gettile/city/unit info .. (same as middle click)
double-tap tile
Get tile/city/unit info(Mobile Only - same as middle click)
double-tap unit
drag
Double tap unit then drag it to the new tile to move to.
shift
click
Select all units on this tile
Add all unitson tile to current selection
Add unit from Units Panel to selection
double-tap map
drag
Drag map view to new position. Release to stop.
shift
right-click
Copy city's current production (or unit on map) to clipboard.
ctrl-shift
right-click
Paste clipboard into city's current production target.
CITIES LIST
click
building in Super Panel
Change city production to selected improvement
right-click
building in Super Panel
Sell Building in city.
shift-click
building in Super Panel
Highlight ON/OFF cities that have this Building
ctrl-click
building in Super Panel
Select / Deselect cities that have this Building
hover
over city name
Display Super Panel for Buildings present in city
SPACE
De-select Highlighted cities
CITY DIALOG VIEW
double-click production choice
Add production selectiontoCityWorklist (same as shift-click below)
alt
click production choice
Change current production to clicked choice
shift
click production choice
'Add production selectiontoCityWorklist '(same as double-click above)
alt-shift
click production choice
'Insert production selectionto top of CityWorklist'
ctrloraltor⌘
click
Cycle through primary 3 specialists
shift
click
Change all specialists of this type
click current production
Remove current production; move worklist up.
SPACE
Flip: Main View ↔ Production View
↑ or M or V
Main View
↓ or Q
Production View (Queue)
T or R
Trade Routes View
O
city Options
←
Previous View
→
Next View
P
Previous City
N
Next City
SPECIAL CONTEXT KEYS:
ESC
Leave Tab. Back to Map. Reset Message Window to bottom.
W
Map Tab. Close pop-up dialog. Return to Map.
alt
E
Empire Tab (Units, Econ, Management)
alt
G
Government Tab
alt
N
Nations Tab (Players)
alt
C
City Tabs (also, F4)
alt
T
Tech Tab (Research)
alt
P
Prefs Tab (Options)
alt
H
Help Tab
ctrl
B
Fill national territories with national colors
shift
M
Show unit moves left percentage on map
shift
W
Show city's tile production on map
shift
A
Auto-attack ON/OFF
ctrl
G
Map Grid on/off
ctrl
S
SaveGame
alt
S
Fullscreen Mode (also F11, also in PREFS)
'
Focus on Chatinput area. (Restores if minimized)
VIRTUAL NUMPAD for users without 8 arrow keys:
alt
U
↖ Move up-left (isometric WEST)
alt
I
↑ Move up (isometric NORTHWEST)
alt
O
↗ Move up-right (isometric NORTH)
alt
J
← Move left (isometric SOUTHWEST)
alt
L
→ Move right (isometric NORTHEAST)
alt
M
↙ Move down-left (isometric SOUTH)
alt
,
↓ Move down (isometric SOUTHEAST)
alt
.
↘ Move down-right (isometric EAST)
* - Puts the AI in control of a worker's tile improvements. This is not recommended unless you are active in a game but forced to be idle for some turns.
** - Do provides generic access to legal unit commands, including some options that may be inaccessible by hot-keys or standard menus. For example, "Help Build Wonder" for a Caravan that is already in a city but would use all its movement points by exiting.
*** - Rare "road types" such as Canal or River are more easily accessed by the orders buttons or context menu. Some clients require hitting D to change "Extra Target" before giving the R command. (Canals, Rivers, and MagLevs are not in all rulesets, and require special technologies)