Freeciv

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How to update a soundset from 2.6 to 3.0

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This document describes how to convert freeciv 2.6 compatible soundset to development version (one that will become freeciv 3.0) compatible ones. Currently this goes up to compatibility with freeciv S3_0 commit cfcc09a954 (alpha2) 21-Oct-18.
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This document describes how to convert freeciv 2.6 compatible soundset to development version (one that will become freeciv 3.0) compatible ones. Currently this goes up to compatibility with freeciv S3_0 commit f0bb6c56d0 (alpha1) 16-Mar-18.
   
 
==Capability==
 
==Capability==
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==Event tag rename==
 
==Event tag rename==
 
Event tag '''e_unit_win''' is renamed to '''e_unit_win_def'''. Update reference to it in the soundspec.
 
Event tag '''e_unit_win''' is renamed to '''e_unit_win_def'''. Update reference to it in the soundspec.
 
==New event tags==
 
For the new events, new event sound tags can be added if the soundset aims to be complete. New tags added in freeciv-3.0 are '''e_my_unit_did_heal''' and '''e_my_unit_was_healed'''.
 
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