To update a tileset from 3.0 to 3.1 you must add some new graphics and update the file format strings.
The .tilespec file[]
- Set format of .tilespec file to options = "+Freeciv-3.1-tilespec"
- There's a new layer InfraWork that you need to add to your layer_order
- Add stack_size_offset_x and stack_size_offset_y for offsets of the unit stack size sprites (automatically generated sprites)
The .spec files[]
- Set format of all .spec files to options = "+Freeciv-3.1-spec"
- Rename unit.irrigate as unit.cultivate, or have them both as aliases for the same sprite if you still want to support rulesets that have not done their part of the rename.
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How to update a tileset from… |
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| 2.2 to 2.3 • 2.3 to 2.4 • 2.4 to 2.5 • 2.5 to 2.6 • 2.6 to 3.0 • 3.0 to 3.1 • 3.1 to 3.2 • 3.2 to 3.3 |