Freeciv
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To update a tileset from 3.0 to 3.1 you must add some new graphics and update the file format strings.

The .tilespec file[]

  • Set format of .tilespec file to options = "+Freeciv-3.1-tilespec"
  • There's a new layer InfraWork that you need to add to your layer_order
  • Add stack_size_offset_x and stack_size_offset_y for offsets of the unit stack size sprites (automatically generated sprites)

The .spec files[]

  • Set format of all .spec files to options = "+Freeciv-3.1-spec"
  • Rename unit.irrigate as 'unit.cultivate, or have them both as aliases for the same sprite if you still want to support rulesets that have not done their part of the rename.

How to update a tileset from…

2.2 to 2.32.3 to 2.42.4 to 2.52.5 to 2.62.6 to 3.03.0 to 3.1
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