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- Tech Upkeep (1/300 of the cost of the tech) |
- Tech Upkeep (1/300 of the cost of the tech) |
||
+ | |||
+ | - Tech stealing units have been fixed |
||
+ | |||
+ | - Now, all unique, scribe obsoletes with engineers and scholar (available with explosion) obsolete with spies. Inventor is never obsolete (available with espionage) |
||
+ | |||
+ | - New building- Workshop - Gives 30% prod bonus for monarchy/republic/city-states |
||
+ | |||
+ | - Fed and communism get 50% sci bonus with corporation |
||
+ | |||
+ | - No 10% trade bonus for occupied cities. |
||
+ | |||
+ | - 10% additional trade bonus in size 9, 17 and 30. |
||
+ | |||
+ | - Funda moved to astronomy with max tax at 50 instead of 60 |
||
+ | |||
+ | - Stealth is a pre-req for fusion power not labour union |
||
+ | |||
+ | - Great library grants 50% bonus instead of 25. |
||
+ | |||
+ | - Trebuchets!!! |
||
+ | |||
+ | Tech Upkeep (1/300 of the cost of the tech) |
||
+ | |||
- Tech stealing units have been fixed - Now, all unique, scribe obsoletes with engineers and scholar (available with explosion) obsolete with spies. Inventor is never obsolete (available with espionage) |
- Tech stealing units have been fixed - Now, all unique, scribe obsoletes with engineers and scholar (available with explosion) obsolete with spies. Inventor is never obsolete (available with espionage) |
||
+ | |||
- New building- Workshop - Gives 30% prod bonus for monarchy/republic/city-states |
- New building- Workshop - Gives 30% prod bonus for monarchy/republic/city-states |
||
+ | |||
- Fed and communism get 50% sci bonus with corporation |
- Fed and communism get 50% sci bonus with corporation |
||
+ | |||
- No 10% trade bonus for occupied cities. |
- No 10% trade bonus for occupied cities. |
||
+ | |||
- 10% additional trade bonus in size 9, 17 and 30. |
- 10% additional trade bonus in size 9, 17 and 30. |
||
+ | |||
- Funda moved to astronomy with max tax at 50 instead of 60 |
- Funda moved to astronomy with max tax at 50 instead of 60 |
||
+ | |||
- Stealth is a pre-req for fusion power not labour union |
- Stealth is a pre-req for fusion power not labour union |
||
+ | |||
- Great library grants 50% bonus instead of 25. |
- Great library grants 50% bonus instead of 25. |
||
+ | |||
- Trebuchets!!! |
- Trebuchets!!! |
||
+ | |||
+ | - Airunits dont lose hp for staying outside |
||
+ | |||
+ | - Can build cities on glacier tiles |
||
+ | |||
+ | - Patrol Cutter Ship: Can enter both deep ocean and rivers. Available with Engineering |
||
+ | |||
+ | - Cog Ship: Can enter both deep ocean and rivers. Available with Physics |
||
+ | |||
+ | - Prirogue Ship: Can enter deep ocean, available with seafaring |
||
+ | |||
+ | - Hoover dam and factory give 50% bonus |
||
+ | |||
+ | - Knights now 2D instead of 3D |
||
+ | |||
+ | - Jungle gives +2 trade |
||
+ | |||
+ | - Tribal empire sizes now. Base: 10 Step: 10 |
||
+ | |||
+ | - Sq Caravel obsolete by Frigs |
||
+ | |||
+ | - Cities have reduced vision |
||
+ | |||
+ | - Horsemen obsolete by elephants and not chariots |
||
+ | |||
+ | - Cities can be built on Mountains |
||
+ | |||
+ | - Nationality |
||
+ | |||
+ | - Pollution can appear on ocean tiles |
||
+ | |||
+ | - New wonder: Port of Guangzhou - Allows v-ships and ships to heal available with construction |
||
+ | |||
+ | - the port facility becomes available with metallurgy (was amphibious warfare) |
||
+ | |||
+ | - Sq caravel has A2D2 HP12 cost 60 (was A3D2 HP8 cost 55) |
||
+ | |||
+ | - caravel has A2D2 (was A1D2) |
||
+ | |||
+ | - damaged ships are not slowed down (trireme and barge are) |
||
+ | |||
+ | - New building Academy - Creates v non-mil units. |
||
+ | |||
+ | - Sea class units will get +6 extra moves with fusion power tech |
||
+ | |||
+ | - nuclear power gives +3 extra moves to sea class units (was 1) |
||
+ | |||
+ | - UNique marine unit available with metallurgy |
||
+ | |||
+ | - Alphabet changed to Pictography (Name Change) |
||
+ | |||
+ | - New L1 tech "folklore", required for Mysticism and Writing |
||
+ | |||
+ | - New Early Wonder - School of Baudhayana sutras gives +4 sci to the city |
||
+ | |||
+ | - tribal workers 3 moves (2), no veterl levels, hp 12 (10) |
||
+ | |||
+ | - New Gov (City States) |
||
+ | |||
+ | - Internet costs 800 |
||
+ | |||
+ | - New Improvement: Occupation Governement to help deal with nationality |
||
+ | |||
+ | - Unique Amphibious Engineers |
||
+ | |||
- Airunits dont lose hp for staying outside |
- Airunits dont lose hp for staying outside |
||
+ | |||
- Can build cities on glacier tiles |
- Can build cities on glacier tiles |
||
+ | |||
- Patrol Cutter Ship: Can enter both deep ocean and rivers. Available with Engineering |
- Patrol Cutter Ship: Can enter both deep ocean and rivers. Available with Engineering |
||
+ | |||
- Cog Ship: Can enter both deep ocean and rivers. Available with Physics |
- Cog Ship: Can enter both deep ocean and rivers. Available with Physics |
||
+ | |||
- Prirogue Ship: Can enter deep ocean, available with seafaring |
- Prirogue Ship: Can enter deep ocean, available with seafaring |
||
+ | |||
- Hoover dam and factory give 50% bonus |
- Hoover dam and factory give 50% bonus |
||
+ | |||
- Knights now 2D instead of 3D |
- Knights now 2D instead of 3D |
||
+ | |||
- Jungle gives +2 trade |
- Jungle gives +2 trade |
||
+ | |||
- Tribal empire sizes now. Base: 10 Step: 10 |
- Tribal empire sizes now. Base: 10 Step: 10 |
||
+ | |||
- Sq Caravel obsolete by Frigs |
- Sq Caravel obsolete by Frigs |
||
+ | |||
- Cities have reduced vision |
- Cities have reduced vision |
||
+ | |||
- Horsemen obsolete by elephants and not chariots |
- Horsemen obsolete by elephants and not chariots |
||
+ | |||
- Cities can be built on Mountains |
- Cities can be built on Mountains |
||
+ | |||
- Nationality |
- Nationality |
||
+ | |||
- Pollution can appear on ocean tiles |
- Pollution can appear on ocean tiles |
||
+ | |||
- New wonder: Port of Guangzhou - Allows v-ships and ships to heal available with construction |
- New wonder: Port of Guangzhou - Allows v-ships and ships to heal available with construction |
||
+ | |||
- the port facility becomes available with metallurgy (was amphibious warfare) |
- the port facility becomes available with metallurgy (was amphibious warfare) |
||
+ | |||
- Sq caravel has A2D2 HP12 cost 60 (was A3D2 HP8 cost 55) |
- Sq caravel has A2D2 HP12 cost 60 (was A3D2 HP8 cost 55) |
||
+ | |||
- caravel has A2D2 (was A1D2) |
- caravel has A2D2 (was A1D2) |
||
+ | |||
- damaged ships are not slowed down (trireme and barge are) |
- damaged ships are not slowed down (trireme and barge are) |
||
+ | |||
- New building Academy - Creates v non-mil units. |
- New building Academy - Creates v non-mil units. |
||
+ | |||
- Sea class units will get +6 extra moves with fusion power tech |
- Sea class units will get +6 extra moves with fusion power tech |
||
+ | |||
- nuclear power gives +3 extra moves to sea class units (was 1) |
- nuclear power gives +3 extra moves to sea class units (was 1) |
||
+ | |||
- UNique marine unit available with metallurgy |
- UNique marine unit available with metallurgy |
||
+ | |||
- Alphabet changed to Pictography (Name Change) |
- Alphabet changed to Pictography (Name Change) |
||
+ | |||
- New L1 tech "folklore", required for Mysticism and Writing |
- New L1 tech "folklore", required for Mysticism and Writing |
||
+ | |||
- New Early Wonder - School of Baudhayana sutras gives +4 sci to the city |
- New Early Wonder - School of Baudhayana sutras gives +4 sci to the city |
||
+ | |||
- tribal workers 3 moves (2), no veterl levels, hp 12 (10) |
- tribal workers 3 moves (2), no veterl levels, hp 12 (10) |
||
+ | |||
- New Gov (City States) |
- New Gov (City States) |
||
+ | |||
- Internet costs 800 |
- Internet costs 800 |
||
+ | |||
- New Improvement: Occupation Governement to help deal with nationality |
- New Improvement: Occupation Governement to help deal with nationality |
||
+ | |||
- Unique Amphibious Engineers |
- Unique Amphibious Engineers |
Revision as of 19:49, 13 January 2022
- Tech Upkeep (1/300 of the cost of the tech)
- Tech stealing units have been fixed
- Now, all unique, scribe obsoletes with engineers and scholar (available with explosion) obsolete with spies. Inventor is never obsolete (available with espionage)
- New building- Workshop - Gives 30% prod bonus for monarchy/republic/city-states
- Fed and communism get 50% sci bonus with corporation
- No 10% trade bonus for occupied cities.
- 10% additional trade bonus in size 9, 17 and 30.
- Funda moved to astronomy with max tax at 50 instead of 60
- Stealth is a pre-req for fusion power not labour union
- Great library grants 50% bonus instead of 25.
- Trebuchets!!!
Tech Upkeep (1/300 of the cost of the tech)
- Tech stealing units have been fixed - Now, all unique, scribe obsoletes with engineers and scholar (available with explosion) obsolete with spies. Inventor is never obsolete (available with espionage)
- New building- Workshop - Gives 30% prod bonus for monarchy/republic/city-states
- Fed and communism get 50% sci bonus with corporation
- No 10% trade bonus for occupied cities.
- 10% additional trade bonus in size 9, 17 and 30.
- Funda moved to astronomy with max tax at 50 instead of 60
- Stealth is a pre-req for fusion power not labour union
- Great library grants 50% bonus instead of 25.
- Trebuchets!!!
- Airunits dont lose hp for staying outside
- Can build cities on glacier tiles
- Patrol Cutter Ship: Can enter both deep ocean and rivers. Available with Engineering
- Cog Ship: Can enter both deep ocean and rivers. Available with Physics
- Prirogue Ship: Can enter deep ocean, available with seafaring
- Hoover dam and factory give 50% bonus
- Knights now 2D instead of 3D
- Jungle gives +2 trade
- Tribal empire sizes now. Base: 10 Step: 10
- Sq Caravel obsolete by Frigs
- Cities have reduced vision
- Horsemen obsolete by elephants and not chariots
- Cities can be built on Mountains
- Nationality
- Pollution can appear on ocean tiles
- New wonder: Port of Guangzhou - Allows v-ships and ships to heal available with construction
- the port facility becomes available with metallurgy (was amphibious warfare)
- Sq caravel has A2D2 HP12 cost 60 (was A3D2 HP8 cost 55)
- caravel has A2D2 (was A1D2)
- damaged ships are not slowed down (trireme and barge are)
- New building Academy - Creates v non-mil units.
- Sea class units will get +6 extra moves with fusion power tech
- nuclear power gives +3 extra moves to sea class units (was 1)
- UNique marine unit available with metallurgy
- Alphabet changed to Pictography (Name Change)
- New L1 tech "folklore", required for Mysticism and Writing
- New Early Wonder - School of Baudhayana sutras gives +4 sci to the city
- tribal workers 3 moves (2), no veterl levels, hp 12 (10)
- New Gov (City States)
- Internet costs 800
- New Improvement: Occupation Governement to help deal with nationality
- Unique Amphibious Engineers
- Airunits dont lose hp for staying outside
- Can build cities on glacier tiles
- Patrol Cutter Ship: Can enter both deep ocean and rivers. Available with Engineering
- Cog Ship: Can enter both deep ocean and rivers. Available with Physics
- Prirogue Ship: Can enter deep ocean, available with seafaring
- Hoover dam and factory give 50% bonus
- Knights now 2D instead of 3D
- Jungle gives +2 trade
- Tribal empire sizes now. Base: 10 Step: 10
- Sq Caravel obsolete by Frigs
- Cities have reduced vision
- Horsemen obsolete by elephants and not chariots
- Cities can be built on Mountains
- Nationality
- Pollution can appear on ocean tiles
- New wonder: Port of Guangzhou - Allows v-ships and ships to heal available with construction
- the port facility becomes available with metallurgy (was amphibious warfare)
- Sq caravel has A2D2 HP12 cost 60 (was A3D2 HP8 cost 55)
- caravel has A2D2 (was A1D2)
- damaged ships are not slowed down (trireme and barge are)
- New building Academy - Creates v non-mil units.
- Sea class units will get +6 extra moves with fusion power tech
- nuclear power gives +3 extra moves to sea class units (was 1)
- UNique marine unit available with metallurgy
- Alphabet changed to Pictography (Name Change)
- New L1 tech "folklore", required for Mysticism and Writing
- New Early Wonder - School of Baudhayana sutras gives +4 sci to the city
- tribal workers 3 moves (2), no veterl levels, hp 12 (10)
- New Gov (City States)
- Internet costs 800
- New Improvement: Occupation Governement to help deal with nationality
- Unique Amphibious Engineers