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Remember that we authors know the game already; only new readers can alert us to paragraphs that are difficult for the beginner or make a concept confusing. If you ever discover that something works differently than the manual led you to expect, please let us know on the talk page so we can improve that section.

Feedback and contributions are welcomed.

  • Single Player ("Classic") Game Manual. Reference for the classic ruleset for single player games.
  • Multiplayer Game Manual. As above, but for the modernized multiplayer ruleset preferred for games between humans (such as on freecivweb.org), and also for single players who prefer improved rules.
  • Multiplayer Ruleset. A "cheat sheet" comparing the multiplayer and classic rulesets.
  • Civ2civ3 Ruleset. A "cheat sheet" comparing the new civ2civ3 variant to the classic ruleset.
  • Client Manual (Freeciv 1.13 GTK+1.2). This describes the operation of the Freeciv client, the program which opens a window through which you can play the game. The client presents the game map as you begin to explore the world, and lets you issue commands to your units, monitor and direct your cities, and communicate with other players.
  • Server Manual. This brief page details the procedure for running the Freeciv server, the engine which runs the mechanics of the game itself. One player can connect his client to the server to play by himself, or several players can connect if they want to play against each other.
  • Server Manual (Freeciv 1.8). The server manual for Freeciv 1.8.

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