Freeciv
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WARNING: This is a tentative list, by no means exhaustive. See the ChangeLog in the source for more information.

WHAT'S CHANGED SINCE 2.0.6

  • Cannot rehome homeless units.
  • Fixed bug when city bonuses (shield, gold, etc.) became negative.
  • Send messages (for instance, about failed observer creation) to detached players.
  • When choosing a tech to research at random, prefer one that works toward the goal.
  • Don't allow duplicate entries in the ruleset.
  • Fix some bugs caused by duplicate entries in civ1 and civ2 rulesets.
  • When closing the client, don't interrupt the running server. This fixes a bug where the server could be interrupted in the middle of a save.
  • Fixes for some nations and nation flags.
  • Some translation updates.
  • Update the mapview selection rectangle when redrawing is done.
  • Fix bug with transported units and watchtower vision.
  • Improve the Freeciv desktop entry.
  • Fix a bug where using the mouse scroll wheel could completely break the client.
  • Fix a bug with discovery of techs in huts.
  • Don't allow observers to be put on teams.
  • Fix a bug with sorting of techs in the intel dialog.
  • Send a notification when the game starts.

See NEWS for lists of changes in other versions.

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