WARNING: This is a tentative list, by no means exhaustive. See the full ChangeLog in the source for a comprehensive list of all changes.

Fifth beta release of Freeciv 2.1.0Edit

What's changed since 2.0.9Edit

For a tentative feature list in Freeciv 2.1, please see the NEWS-2.1.0 page.

What's changed since 2.1.0-beta4Edit


  • Fix bug preventing units crossing into allied territory.
  • Make sure votes cannot be started in pregame, and not be observers.
  • Reworked backend for name translation to resolve numerous hidden bugs.
  • Fixed the buy column on cities report.
  • Fixed crash on opening scenarios screen.
  • Make savegames containing Lua script load correctly.
  • Removed concept of foul spies. Broken code was causing problems.
  • Sun Tzu's Academy is no longer marked permanently redundant.
  • + numerous other bugfixes.


  • SDL: Make certain dialogs get destroyed correctly when closed.
  • GTK2: Add ability to scroll the main map using mouse or touchpad.
  • GTK2: Technology tree edge colors.
  • GTK2: Fix glitches when observing.
  • GTK2: Hide techs that are unreachable to player from tech tree overview.
  • Add a common client option for GUI theme selection.


  • Improve Byzantine and Serbian flags.
  • Original GUI theme for GTK2 client.


  • Updates to he.po by Chen Levy
  • Updates to lt.po by Andrius Štikonas
  • Updates to et.po by Elmo Todurov
  • Updates to da.po by Joe Hansen
  • Updates to pt_BR.po by Jose Carlos Medeiros
  • Updates to de.po by Christian Knoke
  • Updates to sv.po by Daniel Markstedt
  • Updates to hu.po by Daniel Tar
  • The tutorial is now translatable


  • Updated the bug report address.
Community content is available under CC-BY-SA unless otherwise noted.

Fandom may earn an affiliate commission on sales made from links on this page.

Stream the best stories.

Fandom may earn an affiliate commission on sales made from links on this page.

Get Disney+