Freeciv
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WARNING: This is a tentative list, by no means exhaustive. See the full ChangeLog in the source for a comprehensive list of all changes.

Welcome to Freeciv 2.2.0

Thanks again to all our developers, who continue to work so hard.

This release includes lots of changes, outlined below. Those who are interested in seeing the detailed changes should check the ChangeLog file.

WHAT'S CHANGED SINCE 2.1.0

  • Built-in editor
  • Expanded ruleset format:
  • Unit classes
  • Movement restrictions
  • Can limit which terrains a unit can enter
  • River-boats
  • Wheeled units
  • Which units another unit can transport
  • Migration
  • Plague
  • Bases
  • Calendar effects
  • Additions to default ruleset:
  • New terrains: Deep Ocean and Lake
  • Triremes are not restricted to tiles next to land, but to (shallow) Ocean tiles
  • Buoys
  • Ruins
  • New nations
  • Some adjustments to how different power plant improvements work together
  • Scripting improvements
  • AI difficulty level: Cheating
  • Rewritten borders system

See NEWS for a full lists of changes.

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