WARNING: This is a tentative list, by no means exhaustive. See the full ChangeLog in the source for a comprehensive list of all changes.


Server / GeneralEdit


Tilesets / ArtEdit

  • Cleanup of oceanic tileset sprites. GNA#16251
  • Fixed the display of the loaded L sprite in the Trident tileset. GNA#16765

Gameplay / RulesEdit

  • Fixed bug where units did not consume production or food in home city. GNA#16874
  • Fixed calculation of various bonuses related to Recycling Plant, Solar Plant, Factory, and Mfg. Plant. GNA#16965 GNA#16964
  • Fixed bug related to the NEVER flag in technology rules. GNA#16986
  • Minor improvements to civ1 ruleset. GNA#16873 GNA#16962
  • Pick city names first from related (civil war) nations when your own nation runs out. GNA#16672
  • More effective enforcement of conflicting nations. GNA#16938


  • AI players diplomatic attitudes will now improve over time. GNA#16813
  • AI players will change wonder production less often. GNA#16717
  • Made AI players take into account the gold upkeep for units paid by the cities. GNA#16677

Help / DocumentationEdit


  • Updated translations: Catalan, Ukrainian, Spanish, Korean, Italian, French, Japanese

See NEWS for older lists of changes.