WARNING: This is a tentative list, by no means exhaustive. See the full ChangeLog in the source for a comprehensive list of all changes.
WHAT'S CHANGED SINCE 2.2.3[]
Server / General[]
- Overhaul vision handling to fix various bugs, in particular for when tiles are revealed. GNA#16613
- Made sure all cities are updated when a new city is founded; this ensures that empire-wide effects on happiness are seen by clients immediately, rather than on the next turn. GNA#14621
- Prevented EOF problems when reading input files (notably, this fixes a spurious "Did not find closing doublequote for '*include' line" error on MacOS X). GNA#16769 GNAPATCH#1700
- Display IP address as hostname if the hostname is empty. GNA#16509
- Fixed bug where the wrong ruler title was displayed in client's diplomacy dialog. GNA#16805
- Numerous bugfixes and improvements related to log messages and event cache. GNA#16678 GNA#16686 GNA#16687 GNA#16679 GNA#17010 GNA#17011 GNA#17080 GNA#16958 GNA#15618 GNA#15619
- Resolved mild security concern where the server could reveal details about the host upon startup. GNA#15472
- Fix server crashes. GNA#16657 GNA#17128 GNA#15491
- Fix server memory leaks. GNA#16647 GNA#16648 GNA#16981
- Fix compilation warnings. GNAPATCH#1949 GNAPATCH#1860
Clients[]
- Fixed a problem where client could not connect to server spawned by Start New Game in the GUI, particularly on recent Linux. GNA#15559
- Fixed incorrectnesses in city dialog when observing. GNA#16804 GNA#16806
- Prevented observers from attempting to change city productions. GNA#17040
- Fix client crashes. GNA#16760 GNA#16846 GNA#16436
- Xaw Added info on specials in terrain help. GNA#15357
- Xaw General bug fixes. GNA#15320 GNA#17179 GNA#17186 etc.
Tilesets / Art[]
- Cleanup of oceanic tileset sprites. GNA#16251
- Fixed the display of the loaded L sprite in the Trident tileset. GNA#16765
Gameplay / Rules[]
- Fixed bug where units did not consume production or food in home city. GNA#16874
- Fixed calculation of various bonuses related to Recycling Plant, Solar Plant, Factory, and Mfg. Plant. GNA#16965 GNA#16964
- Fixed bug related to the NEVER flag in technology rules. GNA#16986
- Minor improvements to civ1 ruleset. GNA#16873 GNA#16962
- Pick city names first from related (civil war) nations when your own nation runs out. GNA#16672
- More effective enforcement of conflicting nations. GNA#16938
AI[]
- AI players diplomatic attitudes will now improve over time. GNA#16813
- AI players will change wonder production less often. GNA#16717
- Made AI players take into account the gold upkeep for units paid by the cities. GNA#16677
Help / Documentation[]
- Improved in-game help text. GNA#16449 GNAPATCH#1892 GNAPATCH#1988 GNA#16854
- Fixed the marking of translatable strings and disambiguation. GNA#16666 GNAPATCH#1922 GNA#17033
- Grammar fixes to CodingStyle document. GNA#16980
- Updated FAQ document. GNAPATCH#2159 GNAPATCH#2239
Translations[]
- Updated translations: Catalan, Ukrainian, Spanish, Korean, Italian, French, Japanese
See NEWS for older lists of changes.