Edit Page
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 37: | Line 37: | ||
* A tile with both a river and a fortress now has a lower defensive bonus, as the bonuses are now added rather than multiplied. |
* A tile with both a river and a fortress now has a lower defensive bonus, as the bonuses are now added rather than multiplied. |
||
* When a freshwater terrain (lake) and an oceanic terrain type become adjacent due to terrain change, the ocean now floods the whole lake. {{gnapatch|3478}} In rulesets with lakes, transforming a swamp bordering a lake now results in lake, not ocean. {{gna|20043}} |
* When a freshwater terrain (lake) and an oceanic terrain type become adjacent due to terrain change, the ocean now floods the whole lake. {{gnapatch|3478}} In rulesets with lakes, transforming a swamp bordering a lake now results in lake, not ocean. {{gna|20043}} |
||
− | * In games where 'startunits' includes a |
+ | * In games where 'startunits' includes a k)ing unit, such units are also given to new players created as a result of civil war. {{gnapatch|3812}} |
Rule changes to specific rulesets: |
Rule changes to specific rulesets: |