See the full ChangeLog in the source for a comprehensive list of all changes.
Download links for the latest release can be found on the download page.
WHAT'S CHANGED SINCE 2.6.0-RC1[]
RC2 is mainly a bugfix release.
Server / General[]
Changes affecting players (supplied rulesets)[]
- Bribe cost for damaged units has increased. Previously (due to a bug) it was halved if the unit had lost any hitpoints at all. Now it depends on how damaged they are (up to at most a discount of half, as before). HRM#763896
- Huts were never yielding settler-type units. HRM#700906
- Global warming and nuclear winter had a small chance of occurring even when the client displayed the chance as 0%. HRM#763882
- A few resources could be added to the map even when none were requested. HRM#763879
- Historians were never reporting on the "LARGEST Civilizations" (with the most citizens), by mistake. HRM#763883
Changes affecting other rulesets / modders[]
- Fix longstanding bug in rulesets with 129 or more unit types; if any of the later units was an upgrade or conversion target, the client would not allow the action. HRM#763984
- The Lua function find.role_unit_type() can now find a unit with a given flag, as well as a given role. (This compensates for the property "Cities" having changed from a role to a flag in 2.6.) HRM#700906
Clients[]
- The number of turns for a path displayed in Goto mode was one too few. HRM#763943
- (Gtk2, Qt) Borders are now displayed correctly when zoomed in. HRM#756115
- Various fixes and improvements to the Qt client:
- Fix a client crash in goto mode. HRM#761748
- Fix a client crash when observing a player with diplomacy dialogs open. HRM#764026
- Opening the Policies dialog caused a client crash on some systems. HRM#759242
- Fix non-working terrain and government links in help. HRM#763708
- The Shift-E keyboard shortcut was used for both Airbase-type orders and for the Patrol order. Patrol is now Q, as in the Gtk clients. HRM#764407
- The unit display now shows the extra turns left for fuel units. HRM#764524
- The city dialog now shows help tooltips for buildings and units that are in the build queue, and buildings that are already built. HRM#735308
- The battle log can now be resized. HRM#764025
- The help dialog position and size are now remembered. HRM#764218
- Change scaling of sidebar. HRM#760162
- Other cosmetic issues and optimizations. HRM#735301 HRM#759976 HRM#764525
Tilesets / Art[]
- Amplio2, Cimpletoon, Isotrident, and Isophex tilesets now have icons for showing units' activity building specific extras. HRM#762838 HRM#762839
Help / Documentation[]
- Invisible change to assist localization. HRM#763068
Translations[]
- Updated (complete) translations: Catalan, Russian, Polish.
Known issues[]
- Turn change in AI games has got slower; we suspect this is a result of action generalization.
- There's some evidence that autosettlers have got less effective.
- There are still problems in the new way tilesets are selected. HRM#685235
- The Gtk3 clients currently don't have animation for moving the map view. HRM#735217
See NEWS for older lists of changes.