Freeciv
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Initial version
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So far updated translations
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== Translations ==
 
== Translations ==
−
* Updated translations: <!-- FIXME -->
+
* Updated translations: de, fi, ru <!-- FIXME -->
 
* Marked strings for translations where they erroneously were not. {{osdn|43980}} {{osdn|44029}}
 
* Marked strings for translations where they erroneously were not. {{osdn|43980}} {{osdn|44029}}
 
* Include core domain translations to Windows ruledit installer {{osdn|43981}}
 
* Include core domain translations to Windows ruledit installer {{osdn|43981}}

Revision as of 17:49, 8 April 2022

This list is still in preparation; 3.0.1 has not yet been released.

WHAT'S CHANGED SINCE 3.0.0

3.0.1 is a generic bugfix release.

Server / General

  • Fixed "turn_begin" lua signal, affecting especially 32bit Windows builds. This, e.g., makes various welcome messages to show up osdn#41662
  • Fixed some problems in builds where asserts are not enabled. More work remains. osdn#43871 osdn#44129 osdn#44019 osdn#44020
  • Fixed error messages sometimes appearing when a city has been removed but units remain (e.g. in case of Sentried Helicopter) osdn#44057
  • Correctly convert it, when savegame with AI level "Experimental" is loaded to a non-debug build osdn#44165
  • Don't kill the nation when client requires removal of a gameloss unit in editor mode osdn#44274
  • Fixed a bug that updated city info was in some cases sent to owner when it was supposed to get sent to everyone else osdn#44158
  • Correctly set resources on player's Fog-of-War map, for tiles which they don't currently see, when loading a saved game osdn#44176

Changes affecting players (supplied rulesets)

  • Start area is revealed also for the start city osdn#43652
  • alien
    • transform_result and transform_time consistent on all terrains osdn#43625

Changes affecting other rulesets / modders

  • Added deprecation warning about insensical singlepole and alltemperate requirement combinations osdn#44181
  • Fixed crash in lua tile:is_enemy() method when there's no city on that tile HRM#943039

Changes affecting server operators

  • Metamessage is no longer resetted on ruleset load osdn#43759

General

AI

  • Alight cargo unit immediately when transport reaches destination osdn#43639

Clients

  • gtk
    • Fixed drawing citizens for cities over size 30 osdn#43823
  • qt
    • Fixed memory corruption issues when detecting which gfx formats client supports osdn#43755
    • Worked around MacOS behavior of removing "Options" submenu osdn#43944
    • Renamed menu item "Players" as "Nations" to match naming in left pane osdn#43946

Tools

Modpack Installer

Ruledit

Tilesets, Art, etc

Help / Documentation

Translations

  • Updated translations: de, fi, ru
  • Marked strings for translations where they erroneously were not. osdn#43980 osdn#44029
  • Include core domain translations to Windows ruledit installer osdn#43981

Build/portability

  • Updates from the gnulib upstream: osdn#43588 osdn#43636
  • Fix lua compile for AmigaOS osdn#43571
  • Fixed problems in Windows snapshot builds being flagged as "modified" in their version number even when they are not.
  • Detect pthreads as thread implementation also when they require "-lpthread" osdn#43561
  • Support also such C11 thread implementations that are not built on top of pthreads HRM#852950
  • Added configure option --without-iconv osdn#43572
  • Updated Crosser environment to use to version 2.3 osdn#44047 osdn#43921 osdn#44110
  • Fixed libcharset configure check osdn#43600
  • Updated default Appdata/Metainfo installation directory osdn#44091


See NEWS for older lists of changes.