Freeciv
Advertisement

See the full ChangeLog in the source for a comprehensive list of all changes.

Download links for the latest release can be found on the download page.

WHAT'S CHANGED SINCE 3.0.8[]

3.0.9 is a generic bugfix release in freeciv-3.0 series.

Server / General[]

  • Set diplomatic relations state correctly between team members osdn#48295
  • Fixed assert failures when city grows to freeciv's internal max city size (255) osdn#48296
  • Sammarinese city name Borgo Maggiore corrected osdn#48316
  • Cargo gets bounced when transport is lost due to terrain change osdn#46277
  • Fixed crash with recursive autoattacks in case of occupychance setting being > 0 osdn#48300
  • Fixed memory corruption when transport is not bounced, but cargo is osdn#48392
  • Corrected amount treasury gets increased by a city in some situations osdn#48391
  • Cities stop working tiles turned unworkable at turn change osdn#46423
  • Fixed clearing city border claims when player gets removed from the game osdn#48837

Changes affecting players (supplied rulesets)[]

  • Units hidden by extras no longer impose ZoC osdn#47700
  • scenarios
    • Bordering Glaciers in italy scenario replaced by Inaccessible terrain osdn#42869

Changes affecting other rulesets / modders[]

  • Fixed problems in passing integer values through lua calls osdn#48722

Changes affecting server operators[]

  • Fixed handling of invalid player flag on savegame load osdn#48563

General[]

AI[]

  • AI no longer plans and tries to cancel shared vision from team members osdn#48152
  • Fixed several places where wants were rounded to integers, often causing low want (lower than '1') to be not wanted at all ('0') osdn#47736 osdn#48370 osdn#48421 osdn#48842
  • Fixed diplomatic states corruption after Senate blocked AI's war declaration osdn#47786
  • Made AI missile carriers able to launch multiple missiles osdn#45927
  • AI missile carriers now launch only such missiles that they are carrying themselves osdn#48627

Clients[]

  • gtk
    • Made it possible to offer techs in a treaty even if player has no embassy to see what techs the other player already has osdn#45552
    • gtk3/gtk3.22 Made Battle Groups menu insensitive for observers osdn#48298
    • gtk3/gtk3.22 Fixed bad padding in theme osdn#48669
    • gtk3/gtk3.22 Fixed bad tooltip contrast in theme osdn#48670
    • gtk3.22 Theme gets applied to all windows, not just root one osdn#48580 osdn#48770
    • gtk3/gtk3.22 Window title mentions gui type osdn#48600
    • gtk3.22 Fixed conflicts between system theme and loaded theme osdn#45601
  • Qt
    • Hud shows when one is observer, and not a controlling player osdn#48132
    • Fixed wrong unit convert times shown in help osdn#48377
    • Fixed supposedly non-fatal tileset errors causing a crash, and display of fatal errors before aborting osdn#47915
    • Fixed Science Dialog crash because of a Future Tech osdn#47787
    • Window title mentions gui type osdn#48603
    • Battle Groups menu added osdn#48732 osdn#48860

Tools[]

Manual Generator[]

Ruledit[]

  • In experimental mode builds, newly initialized objects get their flags properly cleared osdn#48767


Help / Documentation[]

Translations[]

  • Updated translations:
    • Complete translations: Polish, Russian
    • Incomplete translations: German (83% core, 99% nations, 4% ruledit), Finnish (100% core, 93% nations, 100% ruledit), French (99% core, 100% nations, 100% ruledit), Indonesian (31% core, 49% nations, 3% ruledit)

Build/portability[]

See NEWS for older lists of changes.

Advertisement