Freeciv
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Terrain not suitable for irrigation or mining can often be altered to become more suitable to the player's needs — attempting to irrigate a forest, for example, creates plains (which can then be irrigated in the normal way). More radical changes ("transformation") are mentioned below.
 
Terrain not suitable for irrigation or mining can often be altered to become more suitable to the player's needs — attempting to irrigate a forest, for example, creates plains (which can then be irrigated in the normal way). More radical changes ("transformation") are mentioned below.
   
''Roads'' and ''railroads'' are improvements that have been mentioned under "Transportation". They can be built on the same tile as other improvements (such as irrigation). Note that roads and rivers enhance trade for some types of terrain, as shown in the catalogue below, and railroads increase by half the production output of a square (while also retaining any trade bonus from roads).
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''Roads'' and ''railroads'' are improvements that have been mentioned under "Transportation". Note that roads and rivers enhance trade for some types of terrain, as shown in the catalogue below, and railroads increase by half the production output of a square.
   
 
====Later improvements====
 
====Later improvements====
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