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Ideas about new gameplay. Edit

New WondersEdit

Freeciv should allow to different kind of buildings. At now we only select production and we can change it with only percentage lost defined by game options. There should be save flag. When we change production from building with save flag, we lost all shields. We can also select this building again and retrieve all lost shields.

New requirementsEdit

Freeciv should allow to use requirements like BestOf or Score. Connection with MinYear should allow us to define special achievements in ruleset. Player have 500 years to build strongest army. After that year player with largest army will have special bonus. It should be also requirements InYear and action SaveParameter(Could it be hardcoed to AI?).

 [effect_a]
 name="SaveParameter"
 value= 1 // "BestIn500Y"
 
 reqs =
     { "type", "name", "range"
       "BestOf", "Military", "Player"
       "InYear", "500", "World" 
     }    
 
 [effect_b]
 name="Veteran_Combat"
 value= 50
 
 reqs =
     { "type", "name", "range"
       "InRange", "1", "Player"
     }

How it would changed gameplayEdit

  1. We should use BestOf and Building(range: Player) to add new wonders type. Many players can build it, but effect only touched one player.
  2. It can be connected with governments. Monarchy are strongest with stronger army, etc.
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